One of the best things about the Halo franchise is its dedication to couch and online co-op play, but for Halo Infinite, three months after launch, the feature is still MIA.
Previously, we had heard that this would be resolved with the launch of Season 2 on May 3, but developer 343 Industries confessed that was no longer the plan.
According to the developer, it’s because of the “great challenges” involved in ensuring Halo Infinite’s more non-linear, open-ended campaign mode works on everything from the high-end Xbox Series X to the latest-gen Xbox One. both online and split-screen play.
“The reality is that it will take longer to land a high-quality, full-featured 4-player networked co-op experience in the massive, open world of Halo Infinite,” wrote Joseph Staten, Head of Halo Infinite. Created in the March 2022 Update.
“All of this means that we won’t be able to ship Campaign Network Co-op on May 3, when Season 2 begins,” he continued. “But we’re still aiming to feature campaign network co-op later in Season 2, and we’ll share a release date for that and for split-screen co-op as soon as possible.”
Assuming there are no more slippages, this shouldn’t delay things too much. Each season is expected to last around three months (aside from Season 1, which will be six months when Season 2 rolls around), so we should still be looking at co-op play before Season 3 begins this summer.
Speaking of Season 3, that’s when we’re still waiting for Forge Mode. “We already offer Forge to a small group of creators in the community and work closely with them to ensure that you all have a great experience creating, sharing, browsing and playing Forge content,” Staten continued. “In the short term, we will continue to fly Forge privately as we develop it, while also planning public flights later this year.”
Notably, Forge and campaign co-op falls under the top two priorities: “addressing critical issues” and shipping Season 2, which Staten announced has the intriguing “lone wolf” theme.
“The Lone Wolf Spartans are hunters. Trackers. They are resourceful improvisers, operating deep in enemy territory without resupply or support. They are fierce, hardy and prefer to work alone, but they are always loyal to the Spartan pack. Here’s what look like two of them:
We’ll know more next month, apparently, when “our marketing and promotion campaign kicks into high gear.”
But if you’re worried this might have stalled co-op, don’t be: “To be clear, this work happened alongside the Season 2 work, just like our work on Forge,” Staten added.